Let’s get Mathematical, Mathematical!

Number Sense:

  • Laminate bean sheet.  Students will try to match the numbers being shown in three different ways and will record:  K Lima Bean Math Record Sheet &Lima Bean Math
  • This activity is to represent greater than and less than.  Students can use the fish and worms to show a problem you have given them.  They can also create an art problem that can hang in the room and other students can solve: Fishy comparisons
  • Great idea from Pinterest, remade by me: Domino Parking Lot
  • Number Sense, Dice:  The students will roll a dice, count the number of dots and record it on a graph.  The first person to fill the graph is the winner.

Addition:

  • Students and/or teachers can create these dice.  In this partner game, two players take turns rolling the dice, writing the equation and then solving with counters: Dice, adding one and two more
  • Use a dice and a spinner to add one or two.  The student will write the number sentence and illustrate the problem: Dice and Spinner, adding one and two more
  • Use dominoes to represent the problem in a ten frame.  Cut the dominoes at the bottom of the page.  Color one side red and the other side blue (of the domino).  Fill in the ten frame using the colors/numbers on the dominoes. Then fill in the equation: Domino Addition, Ten Frame
  • Again use the lima beans, but this time place them all in a brown lunch sack.  The 1st grade sheet has the students pulling 2 numbers to add and the 2nd has the students adding three addends:  Lima Bean Math&1st Lima Bean Math Record Sheet or 2nd Lima Bean Math Record Sheet
  • Use this for both addition and subtraction.  Cut out the dice and put them together.  Students will roll the dice, draw what they landed on and solve the problem.  There are also blank dice to have students create their own: Dice&A bad case of dice
  • This is a small group game.  The baby ducks need to find their momma (I know it’s a goose and not a duck…just had a hard time finding one).  Students select a duckling, add the problem with or without counters.  They place the duckling with his momma: Adding Ducks
  • Jump to Add- Cut out facts and place in a bucket or basket.  Students will pull out a fact, say the fact, and jump to count and add.  Example:  “2+0 equals (jump, jump, stand still) two.”Jump to Add
  • Birds in Trees- Cut out trees.  Students will use birds to work on the problems (birds are doves from wedding section at craft store). Then they will show their work by drawing the birds in the trees and solving the problem.Birds in Trees
  • Step Up to Addition- Put your game piece on start.  Roll the die.  Find the nearest problem that equals the number rolled.  Continue on taking turns.  To finish, you must roll a 1 or 6. Then, write the addition facts that equals each number. Cut out the stairs and practice the facts.Step Up To Addition
  • Flexible Facts- Buy a cheap shower liner.  Split into four areas (or quadrants) and label: left hand, right hand, left foot and right foot.  Write addition or subtraction facts in each that equal 0-8.  Attach arrows to spinners.  2-4 players begin by choosing the person who will be the spinner first.  The spinner spins and calls out the plays for the other players (“Left hand, 8”). Players must move the correct body part onto a fact that equals the number called. Players rotate to take turns being the spinner.Flexible Facts
  • Buzzing into Addition, use the code to figure out the number on the top and bottom of the bug.  Add the numbers together and write on sheet: Buzzing into Addition
  • Part-Part Whole addition and subtraction: Part Part Whole Addition
  • The students lay the playing mat onto the cookie sheet and spin their top.  Whichever problem it lands on the student must solve and graph the sum.  There are two playing sheets 1-6 and 7-12:  Spin and Graph, Addition
  • Bunches of Beads, get cheap ice trays and adhere stickers with facts at the bottom.  The students will add beads to figure out the problem and will record on their sheet:Bunches of Beads, Addition5. Use for addition or subtraction facts.  Adhere monsters onto plastic cups.  Write facts on popsicle sticks for the students to sort: Monster Math

Subtraction:

  • Students select a pizza slice with a spatula and place it on the correct plate.  Mushrooms are to be used as counters if need be: Pizza Subtraction
  • Same premise as Adding Ducks: Subtracting Ducks
  • Shining Stars is a center for 4 students.  Each student gets a playing mat.  The students roll the die and use that number as the sum.  They must find a subtraction problem on their mat that equals the sum and place a cube on top of it.  Once all the stars are covered with a cube they fill out the recording sheet: Shining Stars
  • Students use the cell phones as playing cards for a memory style game.  The students must match the problem to the other problem that changes the order of the addends: Cellular Subtraction

Fact Families:

  • After cutting out all the pieces (can we say parent volunteer?!) and placing a line in your classroom and get some clothespins.  Students will select a fact family triangle, and hang it up.  They will create all the problems within the fact family on the line: Fact_Family_Wash 2,
  • Use the blank spaces on the car to write in a fact family (7, 5, 2) student will cut out and place on a black piece of paper.  With a white crayon, the students will write all the facts of the family on the black paper: Fact Family Car

Money:

  • This is a individual game with pennies and nickels.  Toss the coin, record heads or tails by coloring in a box of the graph.  Continue to flip 10 times.  Count up the value of heads, then tails.  Circle the greater amount: Heads or Tails
  • Use a cooperative structure in this fun game.  Cut out the cards.  Give one to each student.  Students will find their pair.  Take it further with switching cards or first building their amount: A Fair Trade
  • These are the cute coin poems you find all over the web: Coin poems.docx

Measurement: 

  • Use beans, paper clips, cereal or whatever you have.  Students will measure the stripe and write the number in the box.  They will then answer questions about the measurements: Measuring stripes
Place Value:
  • Place Value recording:  Students spin two spinners and record the number and the number of tens and ones.

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